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Dance with Us

15

Category

vocal
rhythm

Age

8+

Number of participants

6+

Duration

approx. 30 min.

Working method
  • playing in pairs
  • group work
Musical abilities of the trainers

1  2  3  4  5  6

Equipment and instruments
  • music player / app to play the videos
Competences
  • cultural / intercultural sensitivity
  • attention
  • movement coordination
  • cooperation
  • concentration
  • perception
  • expression
  • sense of rhythm

Dance with Us

Get to know the culture of other European countries
through music and dance.

AIM

The purpose of the game is to strengthen the unity between the group members and in a cultural sense with the other nations living in Europe.

Description

With the help of the videos below, get to know the specifics of the dances of different nations together with the group, and try to imitate the movements!

1 clap 2 claps

16

Category

rhythm

Age

8+

Number of participants

8-25

Duration

approx. 15 min.

Working method

group work

Musical abilities of the trainers

12  3  4  5  6

Competences
  • collaboration
  • attention
  • concentration
  • rhythm recognition

1 clap 2 claps

A rhythm based game with focusing on quick reaction.

AIM

This energizer game’s main goal is to keep the participants in deep focus. It is a competitive game and who has the quickest reaction, wins.

Description

Everybody stands in the circle.
The facilitator explains the task.

The facilitator or the group choose a music to play.
After the music starts the facilitator (or any other previously chosen member of the group) starts to clap to the rhythm of the music. The participant on the facilitator’s left has to clap to the next beat. Then the next participant to the left claps to the next beat. And they keep clapping to the rhythm round the circle one by one.
This way we create a method like playing a metronome.
What makes the task harder: if somebody claps 2 times within one beat, the sequence has to change (if they went from right to left, they have to change it to left to right).

If somebody makes a mistake by clapping not according to the order that participant is out of the circle.

This competition ends when 2 participants remain in the circle.

Rhythm Map

18

Category

rhythmic

Age

8+

Number of participants

10-30

Duration

approx. 10 min.

Working method

group work

Musical abilities of the trainers

1 2 34  5  6

Equipment and instruments
  • paper, pen
  • optional – any drums and rhythm instrument
Competences
  • creativity
  • collaboration
  • attention
  • concentration
  • rhythm recognition

Rhythm Map

In this game sheets with special characters (any character
that are not on a classic sheet) have to be created
and performed by the team.

AIM

This is a game for improving cooperation skills and developing focus in a creative way. Creating the sheet and coming up with rhythms is a great team building exercise. By living in the rhythm create a fun atmosphere.

Description

The facilitator creates two groups and explains the task.

First group has to find out a specific rhythm pattern that the other group needs to play on their bodies or rhythm instruments. This part of the game is like a music sheet creation task: they have to capture the rhythm, however they cannot use classic notes but symbols.

For example:
instead of „ ♪ ♫ ” they can use symbol “$” and they have to explain it means: beat with your feet
or with the symbol „❤” they want the other group to clap their hands etc.

When the first group finishes, the second group performs it based on the instructions – as a music reading task.

We Will Rock You – President!

20

Category

rhythmic

Age

8+

Number of participants

10-30

Duration

approx. 10 min.

Working method

group work

Musical abilities of the trainers

12  3  4  5  6

Competences
  • collaboration
  • creativity
  • attention
  • concentration
  • rhythm recognition
  • sense of rhythm

We Will Rock You – President!

A playful mental focus game based on
the rhythm of We will rock you.

AIM

Helps group dynamics, improves sense of rhythm. Improves ability to focus.

Description

Everybody stands in the circle. Ideally there are 10-15 people in the group.
The facilitator explains the task.

Each participant has a name or number they have to remember based on where they stand in within the circle:
there is one who called „President”
on “President”’s left is the „Assistant”
participant on the “Assistant”’s left called “1” and the participant after “2” and this row finishes with the last group member on the right of the “President”.
Everybody start drumming the rhythm of „We will rock you by Queen”.
The method of the game is the following:
When you clap your hands you have to say your name (e.g. „President”) and in the next round of clapping your hands you say the number or name of another random participant (e.g. „4”). It means that participant No 4 has been called. Now it is time for participant No 4 to say his/her name (e.g. „4”) when clapping and during second clapping to say a number or name of another random participant.
If you say your name incorrectly or if you say your name but you wasn’t called or if you don’t say your name though you were called – meaning you are wrong – in this case, you have to change your place and move next to the President, to his right.
This means everybody (or almost) will have another number/name.

comments for facilitators

For groups where they have to get to know each other, they can plan by their real names. In this case they start with going round and everybody introducing themselves with saying their first name. And then the game starts with the same method, only in this case they have to say a real name of a team member.

Circle Round the Zero

22

Category

vocal
rhythmic

Age

12-25

Number of participants

8-12

Duration

approx. 35 min.

Working method
  • group work
Musical abilities of the trainers

1  3 4 5 6


Equipment
and instruments
  • optional: percussion instrument
  • music player / app
    to play the song
Competences
  • collaboration
  • attention
  • concentration
  • movement coordination
  • sense of rhythm

Circle Round the Zero

This activity is generally a warming-up exercise, this funny game
is useful as it gives the participants the opportunity
to get to know each other

AIM

The main objectives of these music activities are to introduce participants to the joy of playing and singing songs together, as well as to provide some knowledge of musical experience, understanding and enjoyment. The musical activities combine visual, auditory, and kinesthetic learning in a joyful way.

Description

Learning the melody at the beginning of the game is also important, either the leader learns this in advance, then the others learn it from her/him during the game. Or it is also possible to spend some time together learning while listening to the recording.

  1. Participants are standing in a circle, spaced slightly apart, one leader on the outside.
  2. Everyone in the circle claps the beat while singing, the instructor walks around the outside of the circle.
  3. At the appropriate point in the song as: ‘Back, back zero’ the instructor stands back to back with one of the players.
  4. At ‚Side, side zero’ he/she stands next to him/her in the circle.
  5. At ‚Front, front zero’ he/she stands facing the chosen participant.
  6. Version 1: At ‚Tap your lovin’ zero’, he taps him/her on the shoulders.
    Version 2: At ‚Swing your lovin’ zero’, they swing together.
  7. On the next repetition, that person joins him walking around the outside of the circle. Then two play the same for the corresponding words, and so on until they run out in the circle.

Lyrics

Version 1:

Circle round the zero, Find your lovin’ zero,
Back, back zero, side, side zero,
Front, front zero, Tap your loving zero.

Version 2:

Circle round the zero, Find your lovin’ zero,
Back, back zero, side, side zero,
Front, front zero, Swing your loving zero.

    comments for facilitators

    During the activities be care of the steady beat.
    There are countless versions of these popular songs, and they have varied in lyrics and melody over the years, so you can learn any version.