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Circle Round the Zero

22

Category

vocal
rhythmic

Age

12-25

Number of participants

8-12

Duration

approx. 35 min.

Working method
  • group work
Musical abilities of the trainers

1  3 4 5 6


Equipment
and instruments
  • optional: percussion instrument
  • music player / app
    to play the song
Competences
  • collaboration
  • attention
  • concentration
  • movement coordination
  • sense of rhythm

Circle Round the Zero

This activity is generally a warming-up exercise, this funny game
is useful as it gives the participants the opportunity
to get to know each other

AIM

The main objectives of these music activities are to introduce participants to the joy of playing and singing songs together, as well as to provide some knowledge of musical experience, understanding and enjoyment. The musical activities combine visual, auditory, and kinesthetic learning in a joyful way.

Description

Learning the melody at the beginning of the game is also important, either the leader learns this in advance, then the others learn it from her/him during the game. Or it is also possible to spend some time together learning while listening to the recording.

  1. Participants are standing in a circle, spaced slightly apart, one leader on the outside.
  2. Everyone in the circle claps the beat while singing, the instructor walks around the outside of the circle.
  3. At the appropriate point in the song as: ‘Back, back zero’ the instructor stands back to back with one of the players.
  4. At ‚Side, side zero’ he/she stands next to him/her in the circle.
  5. At ‚Front, front zero’ he/she stands facing the chosen participant.
  6. Version 1: At ‚Tap your lovin’ zero’, he taps him/her on the shoulders.
    Version 2: At ‚Swing your lovin’ zero’, they swing together.
  7. On the next repetition, that person joins him walking around the outside of the circle. Then two play the same for the corresponding words, and so on until they run out in the circle.

Lyrics

Version 1:

Circle round the zero, Find your lovin’ zero,
Back, back zero, side, side zero,
Front, front zero, Tap your loving zero.

Version 2:

Circle round the zero, Find your lovin’ zero,
Back, back zero, side, side zero,
Front, front zero, Swing your loving zero.

    comments for facilitators

    During the activities be care of the steady beat.
    There are countless versions of these popular songs, and they have varied in lyrics and melody over the years, so you can learn any version.

      Do as I’m Doing

      23

      Category

      vocal
      rhythmic

      Age

      12-25

      Number of participants

      8-12

      Duration

      approx. 15 min.

      Working method

      group work

      Musical abilities of the trainers

      1  2  3  4  5  6

      Equipment and instruments
      • optional: percussion instrument
      • music player / app to play the song
      Competences
      • creativity
      • collaboration
      • attention
      • concentration
      • movement coordination
      • rhythm recognition
      • sense of rhythm

      Do as I’m Doing

      Singing a simple melody with movements
      and rhythmic accompaniment.

      AIM

      The main objectives are to introduce participants to the joy of singing songs together, as well to provide some knowledge of musical experience, understanding and enjoyment. Besides developing their skills with these musical activities, participants can have a great time experiencing a flow state.

      Description

      It’s a simple follow me game: the participants imitate the leader while singing. Adapting to the text, we follow the instructions in the last line in movement: fast, slow, high and low.
      For example: participants stand in a circle and clap in the tempo according to the lyrics. They can repeat the song with marching motions, then go back to clapping to finish song.
      After a while, the leader passes the baton (for example to the person next to her/him in the circle), the point is that as many people as possible become leaders in the game.
      At the beginning of the game, even learning the sounds is important, it is worth starting with simple movements. But afterwards, the imagination can be unleashed, what kind of movements we can invent while keeping the rhythm.

      Lyrics

      Do as I’m doing, follow, follow me,
      Do as I’m doing follow, follow me.
      If I do it high or low, if I do it fast or slow.

      Comments for facilitators

      During the activities be care of the steady beat.
      There are countless versions of these popular songs, and they have varied in lyrics and melody over the years, so you can learn any version.
      Percussion instruments can be used during the musical games, e.g. drums, percussion eggs, wood maracas, rhythm sticks, bells or castanets.

      The Poison Rhythm

      24

      Category

      rhythmic

      Age

      12+

      Number of participants

      8-12

      Duration

      approx. 30 min.

      Working method
      • group work
      Musical abilities of the trainers

      1 2 3 4 5 6


      Equipment
      and instruments
      • optional: percussion instrument
      Competences
      • creativity
      • attention
      • collaboration
      • concentration
      • rhythm recognition
      • sense of rhythm
      • memory

      The Poison Rhythm

      A rhythmic game that focuses on concentration
      and at the same time develops a sense of rhythm
      without being noticed.

      AIM

      The main goal of the activity is to develop participants’ steady beat competency by involving different rhythmic patterns and various body movements.

      Description

      The activity starts with the instructor clapping a four-beat rhythm that is labelled the ‚poison rhythm’.
      He/she will then clap a series of four beat rhythms to the participants, which they repeat.
      When the instructor claps the poison rhythm, the participants should remain silent.
      If anyone accidentally claps the poison rhythm, he/she is out of the game. This is a simple and enjoyable way to help participants recognize different rhythm patterns.
      The role of leader can also be transferred here so that as many people as possible can use their creativity.
      Examples of poison rhythm and four-beat rhythmic patterns:

        comments for facilitators

        Percussion instruments can be used during the rhythmic games, e.g. drums, percussion eggs, wood maracas, rhythm sticks, bells or castanets.
        During the activities be care of the steady beat! The dynamics of the activities can be changeable.

          Rhythmic Game with Eight Notes

          25

          Category

          vocal
          rhythmic

          Age

          12-24

          Number of participants

          8-12

          Duration

          approx. 35 min.

          Working method

          group work

          Musical abilities of the trainers

          1  2  3  4  5  6

          Equipment and instruments
          • optional: percussion instruments
          Competences
          • collaboration
          • attention
          • concentration
          • movement coordination
          • sence of rhythm

          Rhythmic Game with Eight Notes

          A rhythmic game that focuses on concentration
          and at the same time develops a sense of rhythm
          without being noticed.

          AIM

          In addition to the participants’ steady beat, this task is suitable for the development of many competencies through improvisation and quick, yet accurate reaction. It helps to develop musical skills and competencies, i.e. sence of rhythm, concentration, patience, and assistance to practising impovisative chamber music.

          Description

          1. Participants are standing in a circle and each of them claps a quarter note at a steady beat.
          2. From the participant who halves this period and claps eighth notes, the process reverses and starts to move in the opposite direction.
          3. The participant who makes a mistake is eliminated from the game.
          4. The game ends when only two group members remain.

          The tempo can be changed per game to a faster or slower tempo in every turn.

          Comments for facilitators

          Percussion instruments can be used during the rhythmic games, e.g. drums, percussion eggs, wood maracas, rhythm sticks, bells or castanets.
          During the activities be care of the steady beat! The dynamics of the activities can be changeable.

          Give me Rhythms!

          26

          Category

          rhythmic

          Age

          12+

          Number of participants

          5-12

          Duration

          approx. 10 min.

          Working method

          group work

          Musical abilities of the trainers

          12  3  4  5  6

          Competences
          • memory
          • collaboration
          • attention
          • concentration
          • rhythm recognition

          Give me Rhythms!

          Playful rhythmic exercise, which is a simple musical version
          of the well-known word game

          AIM

          The goal of the game is for the participants to acquire, in a playful way, unnoticed, musical basics and competencies that can serve as the basis of their interest in the future. And it has an extremely strong team-building effect, encouraging cooperation and mutual attention.

          Description

          Participants sit in a circle and choose a leader who claps a rhythmic formula and passes it to the person sitting next to him/ her.
          Everybody in the circle claps it individually. After the rhythm gets back to the leader, he/she will find out and start a new rhythmic formula and send it around.
          This way the game becomes a two-part rhythm activity.
          The leader can be different in every turn.
          The two rhythm patterns ​​can be played in different ways, for example with clapping and flicking.

          comments for facilitators

          Adapting to the abilities of the group and the opportunities provided by the venue, you can also play with simpler melodies, the main thing is that only the next person in line hears the melody.