by immusic | Nov 29, 2022
category
vocal
Age
12+
Number of participants
in multiples of 3 or 4
Duration
approx. 20 min.
Working method
group work
Musical abilities of the trainers
1 2 3 4 56
Equipment and instruments
- any musical instrument or app to have the first tuning references
Competences
- attention
- cooperation
- concentration
- hearing sensitivity
Vocal Chord Building
This activity is designed to build the harmonic ear, avoiding the classic exercises. We will improve the inner listening by building chords with our voices, focusing on the triads and on the tonal functions.
AIM
The principal aim is to develop the inner harmonic ear. This cognitive tool will help the participants to understand the musical text in a deeper way, facilitating the singing, humming process and the creative process.
Submitted to that, the activity itself will improve the tuning skills and the listening skills while singing. We cannot forget to mention that cooperation; new ways to practise and healthy singing are part of the second aim.
Description
- Order in groups of 3 or 4
2. Give the participants the musical reference
3. All together sing with arpeggios the I IV and V degrees withthe guidance of the facilitator.
4. Repeat the cadence without help
5. Group by group, give the fundamentals and ask them to develop the chord.
6. If they complete the precedent activities easily, next they will do directly different cadences. I-V-VI-IV
7. The most accomplished activity would use different cadences and would alternate the chords they have to do.
The last cadence but with changing roles, better said.
COMMENTS FOR FACILITATORS
As an illustration, you can search for simple, well-known melodies and songs to which these chords fit and you can sing along with it.
by immusic | Nov 29, 2022
Category
rhythmic
instrumental
Age
8+
Number of participants
3-10
Duration
approx. 20 min.
Working method
group work
Musical abilities of the trainers
12 3 4 5 6
Equipment and instruments
- music player / app to play the song
- optional: any type of instrument
Competences
- creativity
- attention
- collaboration
- cooperation
- social sensitivity
Pantomim
A game that inspires self-expression through music and the art of movement.
AIM
To help youth to learn how to express their feelings, how to improvise, how to enjoy music and forming this within a group that improves social skills and team work.
Description
The participants stand randomly in the room. The facilitator provides instructions.
Facilitator or a participant plays a known melody, one or more players (pantomimes) react to it with movements: they play a story or any creative art project, visual self expression.
One who was chosen claps at a point in time and in this moment the game switches: facilitator/participant plays on the movements and story of the pantomime.
by immusic | Nov 29, 2022
Category
rhythmic
instrumental
Age
12+
Number of participants
3-15
Duration
approx. 20 min.
Working method
group work
Musical abilities of the trainers
12 3 4 5 6
Competences
- improvisation
- creativity
- collaboration
- attention
- cooperation
- concentration
- sense of rhythm
Sound for Claps
Short game to recognize, repeat or improvise rhythm or melodies.
AIM
This game develops musical skills and focuses on rhythm while playing. Through the exercises the participants will be able to percept and follow the rhythm with improving focus and creativity.
Description
The participants stand or sit in a circle. The facilitator provides instructions on the game and which set of sounds can be used during the play.
This play can be played either by two players or two groups.
One participant (or team) claps a random rhythm and the other participant (or team) improvises a melody on it.
And then they change the game: one claps who improvised the melody.
by immusic | Nov 29, 2022
Category
rhythmic
instrumental
Age
12+
Number of participants
3-10
Duration
approx. 20 min.
Working method
group work
Musical abilities of the trainers
12 3 4 5 6
EQUIPMENT
AND INSTRUMENTS
- optional: any type
of instrument
Competences
- improvisation
- creativity
- collaboration
- attention
- cooperation
- concentration
- sense of rhythm
Morse
Short game to recognize, repeat or improvise rhythm or melodies.
AIM
This game develops musical skills and focuses on rhythm while playing. Through the exercises the participants will be able to percept and follow the rhythm with improving focus and creativity.
Description
Participants sitting in a circle or in a row.
First participant in the row (or one chosen in the circle) taps a longer rhythm on the hand of the second participant sitting next to. After that this second participant taps this very same rhythm to the next participant and so on.
The last participant claps the received rhythm and then the first player claps the original rhythm.
The goal is to have minimal difference between the two rhythms.
by immusic | Nov 29, 2022
Category
rhythmic
instrumental
Age
8+
Number of participants
8-12
Duration
approx. 20 min.
Working method
group work
Musical abilities of the trainers
12 3 4 5 6
Equipment and instruments
- recorder or any other musical instrument
Competences
- creativity
- improvisation
- attention
- collaboration
- cooperation
- social sensitivity
The Seeker
A short game that playfully focuses on rhythm and music.
Rhythmic and instrumental version of „Hunt the object” vocal game (41).
AIM
This game develops musical skills and better recognition of tempo, rhythm, differences in sounds and dynamics. It helps them learn how to express their feelings, how to improvise, how to enjoy music and develop this within a group that develops social skills and teamwork.
Description
First the facilitator hides a small object from the participant.
When participant starts to search for the object, the facilitator or preferably the participants helps with a recorder (or other musical instrument) to find it:
• the higher the sound is on the recorder, the closer the seeker
got to the object
• the lower the sound is on the recorder, the more far the seeker
got to the object
• when reaching very closely to the subject, the highest sound to
be created quickly a few times
Level up!
The game can be expanded as follows: there is a new participant who helps the searcher, the „controller”. The controller joins the game with an instrument and helps the seeker in which direction to go with prearranged signals. For example: a loud sound means right, a quieter sound means left, repeating a sound means forward, a trill means going backwards, etc.
Since two instruments are playing at the same time, it is worth coordinating so that they sound harmoniously.
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